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Red Rake Gaming presents Longmu and the Dragons, a magical legend set in China – European Gaming Industry News

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OpenBet’s SportCast business continues to grow from strength to strength. In the US, many of the region’s leading US operators utilise its same-game parlay product as demand increases exponentially for this exciting form of betting.

However, the pioneers of the original and leading BetBuilder product remain fully focused on penetrating new markets across the globe, including Europe where it already holds a commanding position.

Recently, SportCast partnered with Fortuna Entertainment Group (FEG) in a move which significantly strengthens its presence in Central and Eastern Europe. We caught up with SportCast Managing Director Ryan Coombs to find out more about the innovative company’s products in Europe and its plans for the future.

 

How important is this deal with Fortuna in expanding both OpenBet’s and SportCast’s presence in Central Europe? How many operators in total do you supply your content to in this region?

Teaming up with an operator of the stature of Fortuna Entertainment Group (FEG) is a huge milestone for the business. The launch greatly increases our presence in Central and Eastern Europe where our products are firmly establishing themselves as cornerstones in the sportsbook offering.

It was clear from day one that we share an aligned vision in bringing premium engaging experiences to the market. We’re super excited to see the undoubted popularity of our product suite continue to grow with Fortuna’s customers.

 

How common are BetBuilder products in this region of Europe, and how can they elevate the betting experience across both retail and online?

SportCast’s vision is to remove the boundaries that exist when placing any bet a customer chooses. Our BetBuilder products facilitate this for sports fans within a single event. The popularity of BetBuilder in the region is growing daily, where our sports coverage and player market depth are particularly appealing to the next generation of consumers who demand a fully personalised experience.

We are constantly looking at ways to add more sports and markets to our offering as demand grows. Our products are designed to integrate seamlessly both online and in retail and have achieved huge success in both avenues around the world.

 

The deal with Fortuna includes a pre-built, quick-pick solution of BetBuilder –  how does this version compare to the original and why is it appealing to certain operators?

The pre-built/quick pick BetBuilder solution is the perfect companion to the full BetBuilder solution – where a selection of the most popular BetBuilder bets are presented to the end user. Whilst browsing the selections, the product provides instant engagement that truly gets the creative juices flowing. This often results in the customer building their own story in the full BetBuilder solution.

Its engaging nature has led to pre-built bets being given prime real estate on the homepages of sportsbooks has been very successful for our partners.

 

Can you give us an insight into SportCast’s initial success with Fortuna? Have bettors appreciated this new type of betting experience?

We initially launched the pre-built BetBuilder bets product with Fortuna, which has been a great success so far. Adding the full BetBuilder solution completes the experience and we are greatly looking forward to seeing the results of both products interacting in tandem with each other.

 

Do you have any plans to further expand your product offering for the European market?

Absolutely, SportCast prides itself on staying ahead of the industry curve with its global coverage of sports and competitions. The demand and success of our products in the European market has seen us quickly move to shortly release further European competitions in the likes of Ice Hockey and Basketball, which we know will be hugely popular with our partners in the region. Finally, In-Play is the main focus for our team in the coming year, so watch this space!

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Nothing is happening: Fortnite servers shut down ahead of Chapter 4

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Fortnite surprised fans last month when Epic Games announced it would be ending Chapter Three after only being around for a year. This came as a surprise, as both Chapters One and Two took at least two years to reach their conclusion. What was even more exciting is that an event would be closing out the Chapter, with maintenance following immediately after.

Now that the event has ended and the island is being reforged, the servers have gone down and players are eagerly awaiting for them to return. With servers going down around 4pm CT it will likely at least be overnight before players are able to log back into the game. During the last event, Collision, the servers were down for about 12 hours after the event ended, but this could easily change.

Now that Epic Games has taken the servers offline, the developer is likely working to get the new map and features implemented into the game. While we aren’t completely sure what to expect from this new season, many players are excited to see how the Island and the Loop will recover after the threat of the Chrome.

In the weeks leading up to the event, many theories about new features have been thrown around by some reputable leakers. Some of these features include HYPEX’s previously leaked first-person perspective, which would definitely add a whole new and exciting way to experience Fortnite. While this info is still speculation, this would likely be as big of a change as the Zero Build mode released earlier this year.

As Epic Games gets the servers ready to go, leaks will likely come out and give players more information about what’s available in Chapter Four of Fortnite.



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2023 Call of Duty League Major 1 Qualifiers: CDL Scores, Schedule, and Results

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The latest Call of Duty League season is officially starting earlier than ever before.

The 2023 CDL season kicked off on Dec. 2 with the opening qualifier matches for Major One, which will be the first LAN of the Modern Warfare 2 season held in Raleigh, North Carolina from Dec. 15 to 18. The tournament will be a $500,000 pro-am event featuring the 12 CDL franchises and four Challengers teams.

Before Major One, the 12 CDL teams will play two weekends of online qualifying matches to determine the seeding for the LAN event. These matches will be best-of-five series played using the CDL maps, modes, and ruleset.

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Schedule for the qualifier matches from Dec. 2 to 4. | Image via Call of Duty League

A lot has transpired between now and when the Los Angeles Thieves ended the 2022 CDL season by winning CoD Champs, though. Before we even get into all of the roster changes made this offseason, arguably the most notable announcements were the retirement of Crimsix and the pending retirement of Scump following the 2023 CDL season.

The L.A. Thieves, OpTic Texas, and Seattle Surge retained their starting lineups from 2022. Every other franchise made at least one roster change, including the Atlanta FaZe, who swapped Arcitys for SlasheR. Arcitys will now play for the Los Angeles Guerrillas, while the Boston Breach also made a one-person change by acquiring Owakening from the Florida Mutineers.

The Paris Legion has relocated to Las Vegas and built a roster around Clayster and Temp. And several other organizations, including the Minnesota RØKKR and Toronto Ultra, made multi-player changes heading into the start of professional Modern Warfare 2 action.

Here are the results from the qualifying matches for Major One of the 2023 CDL season.

Saturday, Dec. 3

Toronto Ultra vs. Minnesota RØKKR

Toronto lead 1-0

  • Embassy Hardpoint: 250-167 Toronto

Friday, Dec. 2

Los Angeles Guerrillas vs. Seattle Surge

Los Angeles win 3-2

  • Al Bagra Fortress Hardpoint: 250-126 Seattle
  • Al Bagra Fortress Search and Destroy: 6-5 Los Angeles
  • Breenbergh Hotel Control: 3-2 Los Angeles
  • Breenbergh Hotel Hardpoint: 250-91 Seattle
  • Breenbergh Hotel Search and Destroy: 6-2 Los Angeles

Los Angeles Thieves vs. Vegas Legion

Los Angeles win 3-1

  • Breenbergh Hotel Hardpoint: 250-204 Los Angeles
  • Al Bagra Fortress Search and Destroy: 6-2 Vegas
  • Breenbergh Hotel Control: 3-0 Los Angeles
  • Mercado Las Almas Hardpoint: 250-198 Los Angeles

OpTic Texas vs. Minnesota RØKKR

Minnesota win 3-1

  • Zarqwa Hydroelectric Hardpoint: 250-203 OpTic
  • Embassy Search and Destroy: 6-0 Minnesota
  • El Asilo Control: 3-2 Minnesota (win via OpTic forfeit of round five)
  • Al Bagra Fortress Hardpoint: Map wasn’t played; Minnesota win via OpTic forfeit

Boston Breach vs. Atlanta FaZe

Boston win 3-1

  • Embassy Hardpoint: 250-207 Atlanta
  • Al Bagra Fortress Search and Destroy: 6-3 Boston
  • Al Bagra Fortress Control: 3-0 Boston
  • Zarqwa Hydroelectric Hardpoint: 250-203 Boston

This article will be updated throughout the Major One qualifiers.



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OpTic Texas Forfeits First CDL Series As Tempers Flare

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It was a season debut like no other, and owing to some memorable and somewhat tragic moments, it’s one that won’t be forgotten for a while. For OpTic Texas, it was a heartbreaking season opener, with a complex and (in the eyes of some) potentially malicious situation bringing about the decision to forfeit the fixture against Minnesota Rokkr. It doesn’t matter if you’re blaming the stability of the game or the decisions of Rokkr’s Cammy, it’s a sour situation all-round.

In the closing seconds of the third-round match, a Control on El Asilo, Cammy summoned an SAE – a GA’d killstreak. There’s a known bug concerning the SAE at present, and it causes the player to freeze in place upon kicking it off, and that’s exactly what happened. There were single-digit seconds left in the game when Cammy called it in and owing to the bug surfacing, the COD League rules determined that the entire round should be replayed.

At that point, OpTic Texas had already won the round.

Controversial, To Say The Least

optic texas forfeit scump

This isn’t how Scump wanted his final season to begin. (Image Credit: COD League)

There are several key pieces of information to take away from this situation. Firstly, given that the SAE killstreak is GA’d, Cammy shouldn’t have been running it in the first place. Furthermore, as a top-tier professional competitor, he should have recognised what it was that he was about to deploy, as the in-game menu does allow for a preview. Unfortunately, owing to limitations in the Modern Warfare II platform, once Cammy had set the SAE up, he couldn’t remove it again.

For now, there are arguments hailing from all sides of the debate. There is the party that believes Cammy was playing maliciously, deliberately using the SAE to trigger the bug and force a replay, especially considering there was no way that Rokkr could have won at that moment, and triggering the bug did bring a replay order around. There’s another party that believes it’s an unfortunate series of events made up of several mistakes and shortcomings of the platform.

Fortunately, Cammy was on hand after the match to explain the situation from his perspective:

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